Introduction

Compare a move with the coverage and role your current team needs, and read its description before replacing a slot. The table records only the names and details preserved in the supplied transcript-derived material; it is not a complete or independently tested database.

Which move names and effects are recorded?

Move names preserved in the supplied gameplay material
MoveRecorded descriptionEvidence scope
Quick AttackName recorded; no specific effect details preservedObserved name
Thunder FangDescription says it can paralyze and flinchTranscript-reported effect
BulldozeListed as a Ground-type offensive moveTranscript-reported role
Giga DrainDescribed as an attack with recovery behaviorTranscript-reported effect
DetectDescription says moves can be prevented from hitting the user that turnTranscript-reported effect
PursuitDescription says it interacts with a Pokémon attempting to switchTranscript-reported effect
ToxicStatus move named; exact behavior not preservedObserved name and role
Bug BiteListed as a Bug-type attackTranscript-reported role
Thunder PunchListed as an Electric-type attackTranscript-reported role
Sleep PowderSleep-related status move namedTranscript-reported role
Double EdgeDescription notes recoil damage to the userTranscript-reported effect
AcidDescription says it can lower Special DefenseTranscript-reported effect
U-turnObserved during combat; further details not preservedObserved name
ThiefDescription says it takes the target’s itemTranscript-reported effect
RestRecovery-related move namedObserved name and role
Lucky ChantAppeared as a move choice; effect not preservedObserved name
HardenObserved during combat; details not preservedObserved name
Poison StingAttack/status move named; exact effect not preservedObserved name and role

What should you check before learning a move?

  1. Read the offered move

    Check the displayed type, role, and effect rather than judging only by its name.

  2. Find the move it would replace

    Note the coverage or utility you would lose.

  3. Compare team needs

    Keep a move when it solves a different matchup or role your team still needs.

  4. Confirm the choice

    Use the in-game prompt and check the move list afterward.

How can you compare two move choices?

Situation

The team lacks a matchup answer

Action

Compare the displayed type with the team’s existing coverage

Reason

A move helps when it adds something the team can use.

Situation

The move has a listed secondary effect

Action

Check when that effect applies and whether the current description is clear

Reason

The transcript records only selected effects, not every condition.

Situation

Two moves appear to have the same role

Action

Compare their descriptions and which Pokémon can use them

Reason

A name or broad role does not establish which option is stronger.

Situation

You are looking for the best move

Action

Use Best Moves for selection criteria, not a tier list

Reason

The supplied material contains no comparative tests or universal ranking.

Why is this not a complete move database?

The supplied material records examples from gameplay but does not give every move, user, numeric parameter, version, or repeatable test. Missing entries mean the source record is incomplete; they do not mean that the game has no other moves.

If the current game description differs from this list, use the displayed text for your run and record the build and exact wording before updating the reference.