How do Unknown stops work?

The help describes road encounters, including stories that respond to earlier choices in later acts. Some choices use a d20 roll; modifiers can depend on prior relationships, Pokémon and carried items. It says the same stop does not repeat within a run.

That does not establish a universal conversion between a displayed DC and percentage. Use the check shown for the current option.

Entering and resolving an Unknown stop

One event demonstrates the workflow, not the entire event pool. TheDuoDesign; published October 2,2026 (US), October 3 in Shanghai. Recorded build unknown.

TheDuoDesign · Source / open if playback fails
The Trap Line event choices show Corruption cost and Sleight of Hand check
The Trap Line event choices show Corruption cost and Sleight of Hand check

Recorded at 07:31. TheDuoDesign; build unknown. The image supports the displayed screen only.

TheDuoDesign · View source

What should you read before selecting an option?

Check the cost, condition and possible outcomes before committing. A paid option competes with later shop purchases; a skill check can fail. Recommendations here do not promise the best outcome.

Situation

An option spends Coins

Action

Compare its cost with remaining supplies

Reason

The money may be needed at a later Shop.

Situation

A choice displays a check

Action

Read that option’s current odds or DC

Reason

Context modifiers can change a check.

Situation

A choice changes Reputation or Corruption

Action

Check the result and journal

Reason

A single result does not define later consequences.

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What does the filmed Trap Line encounter show?

At 07:31 the video shows The Trap Line with three choices and their displayed conditions or costs. Read each choice before committing: a payment uses Coins that could otherwise buy supplies, and a check is a chance rather than a promised reward.

The 08:07 journal records freed creatures and a Swap Harness reward in that run. It does not establish a universal reward for every Unknown stop or every future choice.

The Trap Line event and three choices
The Trap Line event and three choices

Player-provided capture, October 9, 2026. This still shows the visible interface; the game build and later outcome are not established.

Player-provided gameplay · View full screenshot